| Welcome to NonMAME ! |
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NonMAME is the definitive source for all known arcade emulators that either support games that are not in MAME, or provide better emulation of games that are in MAME. This site represents many years of work, collaboration with many people in the emulation community, and countless hours of research. It exists primarily to assist emulator authors in gathering more accurate information on what's currently out there; and secondarily, to help emulation enthusiasts gather a "definitive" set of all supported arcade games (provided that they have the boards of course!). I believe that the efficacy and accuracy of this site depends strongly on its readers, so by all means if you have information to offer, please contact me. I'm usually on IRC/EFNet in channel #retrogamers, or you can email/MSN Message me at scriptis@hotmail.com. A few rules to keep in mind before emailing me:
Speaking of which: any games listed below without known rom dumps are listed in bold to make them easier to identify. One more thing, thanks go out to ALL emulator authors out there, whether or not your emulators are listed below. You are all pretty damn brilliant and my hat goes off to you.
Enjoy! Baseline reference system specs:
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| What's New |
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| Daphne |
| http://www.daphne-emu.com |
This is a great laserdisc game emulator (well, you really have no other choice!). Of course, you still need both the chipsets and the laserdiscs (not to mention a supported laserdisc player) to play these games. Alternatively, ROMs and MPEG2 files may be used. |
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Astron Belt (Hitachi) |
| DICE |
| http://sourceforge.net/projects/dice/ |
As is the case with most standalone emulators, this one popped out of nowhere with little fanfare. The Discrete Integrated Circuit Emulator (DICE) has proven to the world that accurate and fast emulation of discrete circuity - a very difficult and noteworthy feat to accomplish - is possible. Pong was once in MAME actually, but it was *dropped* because the driver represented a highly inaccurate simulation of the game. Here is a more detailed explanation, courtesy of "Who Wants to Know?":
Perhaps best of all, the author is actively working on the emulator, and has offered his source code to the MAME team. Without a question, this will be exciting to watch! |
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Pong |
| Demul |
| http://demul.emulation64.com/ |
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Demul's back - this time with support for the venerable Sammy Atomiswave game system (which is really a variant of Sega's NAOMI system, but let's not be technical). Unfortunately this emulator still only emulates games that are specifically enumerated within its interface, so look for other emulators to overtake this one as soon as they start supporting Atomiswave. On the bright side, an x64 build is available for those of us who have such advanced platforms. |
Fist Of The North Star |
| Final Burn-FF |
| http://www.geocities.com/finalburnff/ |
This emulator provides force feedback support for Out Run, a feature sorely needed in MAME for arcade games such as this that originally supported it. Additionally, Royal Ascot 2 is not supported by MAME. |
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Out Run |
| Laser |
| http://www.emucamp.com/laser/ |
MAME does not support this game, since it uses discrete circuitry exclusively (see my comments about this in the "SNAME" section). |
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Pong (Doubles) |
| Makaron |
| http://dknute.livejournal.com/ |
This was a tough one for me to add due to its extreme user-unfriendliness (or as some would say, user-hostility). One wonders whether the author's sole purpose is to torture his users - it's really that bad. Nevertheless, this is the most accurate emulator for NAOMI GD-ROM-based games, beating out nullDC NAOMI but a sound margin. Makaron will probably best its competitors for non-GD-ROM-based games as well, if/when such support is added. Have fun setting this one up - and PLEASE don't email me for support. |
Alien Front (GD-ROM Version) |
| Mjolnir |
| http://machna.com/games/index.html |
The author himself said it best: Mjolnir's primry purpose is to provide a framework for experimenting with rendering abstractions that provide a bridge between traditional arcade video hardware and modern APIs like OpenGL and Direct3d. This framework provides exciting possibilities in the future, as the emulator may indeed be extended to support far more than the games listed here. For now though, the current crop of supported games is a hit-or-miss affair, with many being in very early stages (though running significantly faster than MAME). |
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Ace Driver (Rev. AD2, World) |
| Modeler (Windows) |
| http://www.emuhype.com |
MAME supports this game but the driver is currently broken. |
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F1 Super Lap |
| Nebula |
| http://nebula.emulatronia.com/ |
MAME does not support these games, with the exception of Oriental Legend and clones, which have inferier sound. Anyone know if the three game hacks listed below were ever in the arcades? |
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Cadillacs And Dinosaurs (Hack) |
| Nestopia |
| http://sourceforge.net/projects/nestopia/ |
MAME does not support these games. Note that these are the Nintendo 8-bit "VS." series games. Most (if not all) of these games have a nearly identical home version, as the hardware is essentially the same as the NES. This is the best known NES emulator that supports these games for now (see the full write-up on NonMESS). Note also that NONE of these roms have been dumped yet, and the original games cannot be found so they are considered extremely rare. Important: Certain members of the MAME development team are actively seeking these roms; if you have any idea at ALL where they might be found, please do not hesitate to email me; I will pass the word along to the appropriate folks and make sure you get the credit you deserve. Incidentally, good places to check for information on the games that are currently available are here, here and here. |
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VS. Babel No Tou |
| nullDC NAOMI |
| http://www.emudev.org/nullDC-new/ |
Techincally speaking, other emulators supported Sega's brilliant NAOMI hardware first, though nullDC NAOMI is undeniably the first to bring the games into the realm of playable possibility. Note that most NAOMI games are currently unplayable due to to their being protected. Note also Makaron emulates NAOMI GD-ROM-based games better than nullDC NAOMI (see above). |
18 Wheeler: American Pro Trucker |
| PacMAME |
| http://www.mameworld.net/pacmame/ |
This is a tough one since so many PacMAME games are "homebrew" hacks and clones. PacMAME actually supports this"officially released" (i.e. in the arcades) game, which is not yet in MAME. Thanks go to Sil for help with the romsets listed here, and emulation help. |
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Ms. Pac-Man II (Orca) |
| Radikal Bikers Emulator |
| http://aarongiles.com/radikal.html |
MAME supports this game, but it's far too slow to be playable. While not as accurate as MAME, this emulator runs at blazing speeds, even on a 2ghz P4 - a testament to the powers of static recompilation. |
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Radikal Bikers |
| RAINE |
| http://www.rainemu.com |
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MAME's support for Heavy Unit is currently preliminary, and West Story has no sound (neither does RAINE really, but at least there's a pitch emitted when a coin is dropped). |
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Heavy Unit |
| SEGA Model 2 Emulator |
| http://nebula.emulatronia.com/ |
MAME supports these games, barely - the drivers are in such preliminary stages that, in most cases, the games aren't actually playable. This emulator is a rewrite of ElSemi's original "Nebula (Model 2)" emulator, yet this new one features DirectX 9 and is much faster and more playable. Now with force feedback support for the true Daytona experience! For those of you interested in trying out UDP/IP-based netplay - there is a (highly experiemental, yet working) UDP compression tool made by Byblo, which you can find here. This can be used until Elsemi adds this feature to the emulator itself. |
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Behind... Enemy Lines |
| SledgeHammer |
| http://sledgehammer.emuunlim.com/ |
MAME does not support ShimDrive (yet). I've been told that SledgeHammer doesn't really support it either, as the emulator doesn't even load the ROMs! Still, it's work in progress so it's listed here. I don't believe this ROM set has been dumped, so it makes me wonder how the author plans to finish the project. ;) |
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ShimDrive |
| SNAME |
| No Website |
This classic is not supported in MAME due to the fact that it relies heavily upon analog circuitry rather than ROMs, as do nearly all games written after 1976. I wouldn't bet on seeing it in MAME anytime soon. |
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Monaco G.P. |
| Sparcade |
| http://www.sparcade.freeserve.co.uk/index.htm |
The very first arcade emulator (originally known as "DAS Arcade"), Dave Spicer's fine piece of work is still out there! MAME supports the Alcon set but it doesn't work at all. Some people have asked me about the alternate Star Force set in Sparcade; this set is essentially worthless. Here is a decent explanation, courtesy of Logiqx:
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Alcon |
| VivaNonno |
| http://www.sys2064.com/vivanonno.htm |
MAME supports these games; however, the drivers are far too slow and/or buggy to render them playable. |
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Rave Racer (Japan) (Version A) |
| Zinc |
| http://www.emuhype.com |
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This excellent emulator is the offspring of Impact and S11Emu. The developers merged the two emulators into one since they share a similar codebase, making future development and improvement easier. Note that MAME does support these games but they all have sound issues, with the exception of Ehrgeiz, which is too slow to be playable (unless you turn off interlacing, but who wants that?). |
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Cool Boarders Arcade Jam (US) |
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MAME World: The best MAME website in existence. |