NonMAME

Welcome to NonMAME !

NonMAME is the definitive source for all known arcade emulators that either support games that are not in MAME, or provide better emulation of games that are in MAME. This site represents many years of work, collaboration with many people in the emulation community, and countless hours of research. It exists primarily to assist emulator authors in gathering more accurate information on what's currently out there; and secondarily, to help emulation enthusiasts gather a "definitive" set of all supported arcade games (provided that they have the boards of course!).

I believe that the efficacy and accuracy of this site depends strongly on its readers, so by all means if you have information to offer, please contact me. I'm usually on IRC/EFNet in channel #retrogamers, or you can email/MSN Message me at scriptis@hotmail.com. A few rules to keep in mind before emailing me:

1. NonMAME only includes games that have made it to the arcades; this obviously excludes homebrew "hacks" and other such nonsense - if I tried to keep up with those, I'd just drive myself batty.

2. NonMAME does not include emulators that may run games faster than MAME, unless they are unplayably slow on MAME using the base system as listed below, for the simple fact that eventually we'll all have machines fast enough to run the MAME versions at acceptable speeds. So don't bitch. ;-)

3. NonMAME does not count interim "u" MAME releases. Again, sanity must be preserved - wait until the next major build.

4. Any requests for ROM images will be categorically ignored (use a search engine!).

Speaking of which: any games listed below without known rom dumps that work with the emulator in question are listed in bold to make them easier to identify.

If you find this site useful, you may want to try out NonMESS - a site with the same goals as NonMAME that concentrates on the incredible Multiple Emulator Super System (MESS) and its rapidly developing support for computer, console and handheld systems.

One more thing, thanks go out to ALL emulator authors out there, whether or not your emulators are listed below. You are all pretty damn brilliant and my hat goes off to you.

Enjoy!
Shoegazer

Baseline reference system specs

  • Dell Studio XPS 1640
  • Intel Core 2 Duo 2.6ghz (2 CPUs)
  • 4gb RAM
  • ATI Mobility Radeon HD 4670
  • Windows Vista x64 SP1
Latest MAME version tested: 0.135

What's New
  • 01/03/10: Happy New Year!
  • A few minor changes to the Demul, Laser, Nebula and Nestopia sections thanks to input from Stiletto.
  • 12/19/09: Minor update to Nestopia section
  • 10/20/09: Added Dolphin section
  • 10/19/09: Updated - guess which? - Demul section
    10/10/09:
    Updated Demul section
  • 09/12/09: Updated Demul section
  • 09/08/09: Another minor WinArcadia update from James, adding a few new titles.
  • 09/05/09: Another WinArcadia update from James.
  • 08/30/09: Added WinArcadia section thanks to James Jacobs of WinArcadia.
  • 08/22/09: Minor modifications to Demul and Makaron
  • sections
  • 08/21/09: What a week for NAOMI-based games! Updated Demul section to include more Atomiswave games and to reflect NAOMI 2 support. Also modified Makaron section once more - a sign of things to come?

Daphne
http://www.daphne-emu.com

This is a great laserdisc game emulator. Of course, you still need both the chipsets and the laserdiscs (not to mention a supported laserdisc player) to play these games. Alternatively, ROMs and MPEG2 files may be used.

Astron Belt (Hitachi)
Astron Belt (Pioneer)
Badlands
Badlands (Prototype)
Bega's Battle (Revision 1)
Bega's Battle (Revision 3)
Dragon's Lair (Beta 1)
Dragon's Lair (Beta 2)
Dragon's Lair (Enhanced 1.1)
Dragon's Lair (Enhanced 2.1) (Prototype Mode)
Dragon's Lair (Enhanced 2.1)

Dragon's Lair (European)
Dragon's Lair (Italian)
Dragon's Lair (Revision A)
Dragon's Lair (Revision B)
Dragon's Lair (Revision C)
Dragon's Lair (Revision D)
Dragon's Lair (Revision E)
Dragon's Lair (Revision F)
Dragon's Lair (Revision F2)
Dragon's Lair II: Timewarp (Version 2.11)
Dragon's Lair II: Timewarp (Version 3.00)
Dragon's Lair II: Timewarp (Version 3.14)
Dragon's Lair II: Timewarp (Version 3.15)
Dragon's Lair II: Timewarp (Version 3.16) (European)
Dragon's Lair II: Timewarp (Version 3.17)
Dragon's Lair II: Timewarp (Version 3.18)
Dragon's Lair II: Timewarp (Version 3.19)
Dragon's Lair II: Timewarp (Version 3.19) (European)
Dragon's Lair II: Timewarp (Version 3.19) (Spanish)
Esh's Aurunmilla
Esh's Aurunmilla (Alternate 1)
Esh's Aurunmilla (Alternate 2)
Galaxy Ranger (Hitachi)
Galaxy Ranger (Pioneer)
GP World
Interstellar

Road Blaster
Space Ace (Enhancement 1.0)
Space Ace (European)
Space Ace (Remake - 1991)
Space Ace (Revision A)
Space Ace (Revision A2)
Space Ace (Revision A3)
Star Blazer
Super Don Quix-Ote
Super Don Quix-Ote (Shortened Scenes)
Super Don Quix-Ote (Shortened Scenes) (Alternate)
Thayer's Quest
Thayer's Quest (Alternate)
Thayer's Quest (Swearing ROM Hack)

Dolphin
http://www.dolphin-emu.com

MAME offers only preliminary support for these games.

Virtua Striker 2002 (GDT-0001)
Virtua Striker 2002 (GDT-0002)

Demul
http://demul.emulation64.com/

Unlike other NAOMI-class emulators, Demul supports the venerable Sammy Atomiswave game system (which is really a variant of Sega's NAOMI system, but let's not be technical) and more recently, NAOMI 2. This emulator has been improving quickly recently!

Atomiswave Games:

Demolish Fist
Dolphin Blue
Extreme Hunting
Extreme Hunting 2
Fist Of The North Star
Guilty Gear Isuka
King Of Fighters Neowave, The
Knights Of Valor - The Seven Spirits
Net Select Keiba Victory Furlong
Ranger Mission
Rumble Fish, The
Salary Man Kintaro
Sports Shooting USA

NAOMI Cartridge-Based Games:

Cannon Spike ~ Gunspike
Capcom Vs. SNK: Millennium Fight 2000 (000904)
Capcom Vs. SNK: Millennium Fight 2000 (000804)
Cosmic Smash
Cosmic Smash (Revision A) 
Dead Or Alive 2 
Dead Or Alive 2 Millennium
Death Crimson OX 
Dengen Tenshi Taisen Janshi Shangri-la
Derby Owners Club
Derby Owners Club II
Dynamite Baseball
Dynamite Baseball '99 
Ferrari F355 Challenge 
Giant Gram
Giant Gram 2000: All Japan Pro Wrestling 3: Brave Men Of Glory 
Giga Wing 2 
Guilty Gear X 
Gun Survivor 2: Biohazard Code: Veronica
Heavy Metal Geomatrix
House Of The Dead 2, The
Idol Janshi Suchi-Pai 3 
Marvel Vs. Capcom 2
Moero! Justice Gakuen ~ Project Justice: Rival Schools 2
OutTrigger 
Power Stone 
Power Stone 2 
Quiz Ah Megamisama! ~ Quiz Ah My Goddess! 
Samba De Amigo 
Sega Marine Fishing 
Shootout Pool ~ Shootout Pool Prize
Slashout
Spawn 
Super Major League '99 ~ World Series '99
Toy Fighter ~ Waffupu
Typing Of The Dead, The 
Virtua NBA 
Virtua NBA (Original)
Virtua Striker 2 (Version 2000)
Virtua Tennis ~ Power Smash 
WWF Royal Rumble 
Zombie Revenge 

NAOMI GD-ROM Based Games:

Border Down (Revision A)
Capcom Vs. SNK: Millennium Fight 2000 Pro
Capcom Vs. SNK 2: Millionaire Fighting 2001 (Revision A)
Chaos Field
Confidential Mission
Guilty Gear XX: Slash (Revision A)
Guilty Gear XX: The Midnight Carnival
Guilty Gear XX: The Midnight Carnival #Reload
Ikaruga
Jingi Storm - The Arcade
Karous
Kurukuru Chameleon
La Keyboard
Lupin The Third: The Shooting
Lupin The Third: The Typing (Revision A)
Maze Of The Kings, The
Melty Blood: Act Cadenza (Version A)
Melty Blood: Act Cadenza (Version B)
Melty Blood: Act Cadenza (Version B) (Revision A)
Mobile Suit Gundam: Federation Vs. Zeon (GD-ROM Version) 
Mobile Suit Gundam: Federation Vs. Zeon DX
Moeru Casinyo
Monkey Ball
Musapey's Choco Marker
Noukone Puzzle Takoron
Psyvariar 2: The Will To Fabricate
Puyo Puyo Fever
Quiz Keitai Q Mode
Radirgy
Senko No Ronde
Senko No Ronde (New Version) (Revision A)
Shikigami No Shiro II ~ The Castle Of Shikigami II
Slashout (GD-ROM Version)
Spikers Battle
Sports Jam
Street Fighter Zero 3: Upper
Super Shanghai 2005 (Revision A)
Tetris Kiwamemichi
Trigger Heart Exelica (Revision A)
Trizeal
Under Defeat
Usagui - Yamashiro Mahjong Hen
Virtua Athletics ~ Virtua Athlete
Virtua Golf / Dynamic Golf
Virtua Tennis ~ Power Smash (GD-ROM Version)
Virtua Tennis 2 ~ Power Smash 2 (GD-ROM Version) (Revision A)
World Series Baseball ~ Super Major League

NAOMI 2 Games:

Beach Spikers
Club Kart - European Session
Initial D: Arcade Stage (Export) (GDS-0025)
Initial D: Arcade Stage (Japan) (Revision B) (GDS-0020B)
Virtua Fighter 4
Virtua Fighter 4 (Cartridge Version)
Virtua Fighter 4 (Revision B)
Virtua Fighter 4 (Revision C)
Virtua Fighter 4: Evolution (Cartridge Version)
Virtua Fighter 4: Evolution (Revision A)
Virtua Fighter 4: Evolution (Revision B)
Virtua Fighter 4: Final Tuned (Revision A)
Virtua Fighter 4: Final Tuned (Revision B)
Virtua Fighter 4: Final Tuned (Revision D)
Virtua Striker 3 (Cartridge Version)
Virtua Striker 3 (GD-ROM Version)
Wild Rider (Cartridge Version)

DICE
http://sourceforge.net/projects/dice/

As is the case with most standalone emulators, this one popped out of nowhere with little fanfare. The Discrete Integrated Circuit Emulator (DICE) has proven to the world that accurate and fast emulation of discrete circuity - a very difficult and noteworthy feat to accomplish - is possible.

Pong was once in MAME actually, but it was *dropped* because the driver represented a highly inaccurate simulation of the game. Here is a more detailed explanation, courtesy of "Who Wants to Know?":

The driver for "Pong" was pretty much an ad-hoc attempt at simulating the circuitry of the original machine, and it wasn't following any tracable path from the original circuitry to the driver (in other words, the writer "played it by ear," so to speak). The "pseudo-CPU" used for timing purposes was a kludge, also. Because MAME's mission is accuracy, and since the Pong driver wasn't sufficiently accurate, the driver was dropped. I've been informed that, should one actually attempt to properly simulate the circuitry (like using the video clock as a timebase), then it would be accurate enough for inclusion in MAME. However, simulation of discrete circuitry involves a jump of thinking over regular emulation programming (involving as it does the simulation of electric components normally overlooked in regular emulation--diodes, transistors, etc.--as well as the emulation of any ICs that may still be present.), and I don't know of anyone who has made such a faithful attempt yet.

Perhaps best of all, the author is actively working on the emulator, and has offered his source code to the MAME team. Without a question, this will be exciting to watch!

Pong
Gotcha
Rebound

Final Burn-FF
http://www.geocities.com/finalburnff/

This emulator provides force feedback support for Out Run, a feature sorely needed in MAME for arcade games such as this that originally supported it. Additionally, Royal Ascot 2 is not supported by MAME.

Out Run
Royal Ascot 2

Laser
http://laser.sourceforge.net/

MAME does not support this game, since it uses discrete circuitry exclusively (see my comments about this in the "SNAME" section).

Pong (Doubles)

Mjolnir
http://machna.com/games/index.html

The author himself said it best: Mjolnir's primry purpose is to provide a framework for experimenting with rendering abstractions that provide a bridge between traditional arcade video hardware and modern APIs like OpenGL and Direct3d. This framework provides exciting possibilities in the future, as the emulator may indeed be extended to support far more than the games listed here. For now though, the current crop of supported games is a hit-or-miss affair, with many being in very early stages (though running significantly faster than MAME).

Ace Driver (Rev. AD2, World)
Ace Driver: Victory Lap (Rev. ADV2, World)
Air Combat (Japan)
Air Combat (US)
Air Combat 22 (Rev. ACS1 Ver.B)
Alpine Racer (Rev. AR2 Ver.C)
Alpine Racer (Rev. AR2 Ver.D)
Cyber Commando (Rev. CY1, Japan)
Cyber Cycles (Rev. CB2 Ver. C)
Cyber Sled
Driver's Eyes

GP500
Prop Cycle (Rev PR2 Ver.A)
Rave Racer (Rev. RV1, Japan)
Rave Racer (Rev. RV2, World)
Ridge Racer (Rev. RR1, Japan)
Ridge Racer (Rev. RR2, World)
Ridge Racer 2 (Rev. RRS1, Japan)
Ridge Racer 2 (Rev. RRS1, Ver.B, Japan)
Ridge Racer 2 (Rev. RRS2, US)
Solvalou (Japan)
Starblade
Time Crisis (Rev. TS2 Ver.A)
Time Crisis (Rev. TS2 Ver.B)
Time Crisis 2
Winning Run 91
Winning Run Suzuka Grand Prix

Modeler (Windows)
http://www.emuhype.com

MAME supports this game but the driver is currently broken.

F1 Super Lap

Nebula
http://nebula.emulatronia.com/

Oriental Legend is supported in MAME though it has inferior sound; and Sengoku 3 (Set 2) has not been added yet.

Oriental Legend (Revision 112)
Oriental Legend (Revision 112) (Chinese)
Oriental Legend (Revision 126)
Sengoku 3 (Set 2)

Nestopia
http://sourceforge.net/projects/nestopia/

MAME does not support these games. Note that these are the Nintendo 8-bit "VS." series games. Most (if not all) of these games have a nearly identical home version, as the hardware is essentially the same as the NES. This is the best known NES emulator that supports these games for now (see the full write-up on NonMESS). Note also that NONE of these roms have been dumped yet, and the original games cannot be found so they are considered extremely rare. Important: Certain members of the MAME development team are actively seeking these roms; if you have any idea at ALL where they might be found, please do not hesitate to email me; I will pass the word along to the appropriate folks and make sure you get the credit you deserve. Incidentally, good places to check for information on the games that are currently available are here, here and here.

VS. Babel No Tou
VS. Family Boxing
VS. Family Stadium '87
VS. Family Stadium '88
VS. Family Tennis
VS. Head To Head Baseball
VS. Lionex
VS. Madura No Tsubasa (Prototype)
VS. Predators

VS. Pro Yakyuu Family Stadium
VS. Quest Of Ki
VS. Super Chinese
VS. Super Mario Bros. (Japan)
VS. Toukaidou
VS. Trojan
VS. Urban Champion
VS. Volleyball
VS. Walkure No Bouken
VS. Wild Gunman

PacMAME
http://www.mameworld.net/pacmame/

This is a tough one since so many PacMAME games are "homebrew" hacks and clones. PacMAME actually supports this"officially released" (i.e. in the arcades) game, which is not yet in MAME. Thanks go to Sil for help with the romsets listed here, and emulation help.

Ms. Pac-Man II (Orca)

Radikal Bikers Emulator
http://aarongiles.com/radikal.html

MAME supports this game, but it's far too slow to be playable. While not as accurate as MAME, this emulator runs at blazing speeds, even on a 2ghz P4 - a testament to the powers of static recompilation.

Radikal Bikers

RAINE
http://www.rainemu.com

MAME's support for Heavy Unit is currently preliminary, and West Story has no sound (neither does RAINE really, but at least there's a pitch emitted when a coin is dropped).

Heavy Unit
West Story

SEGA Model 2 Emulator
http://nebula.emulatronia.com/

MAME supports these games, barely - the drivers are in such preliminary stages that, in most cases, the games aren't actually playable. This emulator is a rewrite of ElSemi's original "Nebula (Model 2)" emulator, yet this new one features DirectX 9 and is much faster and more playable. Now with force feedback support for the true Daytona experience!

For those of you interested in trying out UDP/IP-based netplay - there is a (highly experiemental, yet working) UDP compression tool made by Byblo, which you can find here. This can be used until Elsemi adds this feature to the emulator itself.

Behind... Enemy Lines
Daytona USA
Daytona USA ('93 Edition)
Daytona USA (GTX 2004)
Daytona USA (Saturn Ads)
Daytona USA Turbo
Daytona USA: To The Maxx
Dead Or Alive (Model 2A)
Dead Or Alive (Model 2B)
Desert Tank
Dynamite Baseball
Dynamite Cop (Model 2A)
Dynamite Cop (Model 2B)
Dynamite Cop (Model 2C)
Dynamite Deka 2 (Model 2A)
Dynamite Deka 2 (Model 2B)
Fighting Vipers
Gunblade NY
House Of The Dead
Indianapolis 500 (Revision A) (Deluxe)
Indianapolis 500 (Revision A) (Twin)
Last Bronx (Export) (Revision A)
Last Bronx (Revision A)
Manx TT Superbike
Motor Raid
Over Rev
Pilot Kids (Model 2A)
Pilot Kids (Model 2B)
Rail Chase 2
Sega Rally Championship
Sega Rally Pro Drivin'
Sega Ski Super G
Sega Touring Car Championship
Sega Water Ski
Sky Target
Sonic The Fighters
Super GT 24h
Top Skater
Top Skater (USA)
Virtua Cop
Virtua Cop 2
Virtua Fighter 2
Virtua Fighter 2 (Revision A)
Virtua Fighter 2 (Revision B)
Virtua Fighter 2.1
Virtua Striker
Virtua Striker (Revision A)
Virtual On Cybertroopers (Japan)
Virtual On Cybertroopers (US)
Wave Runner
Zero Gunner (Model 2A)
Zero Gunner (Model 2B)
Zero Gunner (Model 2B) (Japan)

SledgeHammer
http://sledgehammer.emuunlim.com/

MAME does not support ShimDrive (yet). I've been told that SledgeHammer doesn't really support it either, as the emulator doesn't even load the ROMs! Still, it's work in progress so it's listed here. I don't believe this ROM set has been dumped, so it makes me wonder how the author plans to finish the project. ;)

ShimDrive

SNAME
No Website

This classic is not supported in MAME due to the fact that it relies heavily upon analog circuitry rather than ROMs, as do nearly all games written after 1976. I wouldn't bet on seeing it in MAME anytime soon.

Monaco G.P.

Sparcade
http://www.sparcade.freeserve.co.uk/index.htm

The very first freeware arcade emulator (originally known as "DAS Arcade"), Dave Spicer's fine piece of work is still out there! MAME supports the Alcon set but it doesn't work at all. Some people have asked me about the alternate Star Force set in Sparcade; this set is essentially worthless. Here is a decent explanation, courtesy of Logiqx:

The Star Force 2 set is Star Force 1 but the 172KB of ROM contents are just split up differently. You can prove this by joining all the ROMs in each set and doing a diff between the two files.

Alcon

VivaNonno
http://www.sys2064.com/vivanonno.htm

MAME supports these games; however, the drivers are far too slow to render them playable.

Rave Racer (Japan) (Version A)
Rave Racer (Japan) (Version B)
Rave Racer (World) (Version B)
Ridge Racer (Japan) (Version A)
Ridge Racer 2 (Japan) (Version A)
Ridge Racer 2 (Japan) (Version B)

WinArcadia
http://amigan.1emu.net/

WinArcadia currently supports these games better than MAME. Note that this emulator has some usability strangeness: to launch one of these games you need to select "Options > Machine > <gamename>", and setting the controls are spanned over several areas representing "controllers" and "input". Also, the emulator crashes on exit, at least on my reference system. Another issue is that the ROMs are not needed - they are embedded in the emulator itself. I don't personally condone this practice, but that's the author's decision.

On the bright side, WinArcadia author James Jacobs indicated he's intending to submit a patch to the MAME team for these drivers once he's finished with his.

Astro Wars
Galaxia
Malzak
Malzak II

Zinc
http://www.emuhype.com

This excellent emulator is the offspring of Impact and S11Emu. The developers merged the two emulators into one since they share a similar codebase, making future development and improvement easier. Note that MAME does support these games but they all have sound issues, with the exception of Ehrgeiz, which is too slow to be playable (unless you turn off interlacing, but who wants that?).

Cool Boarders Arcade Jam (US)
Ehrgeiz (US) (Version A)
Justice Gakuen (Japan) (991117)
Kikaioh (Japan) (980914)
Rival Schools (Asia) (971117)
Rival Schools (US) (971117)
Tech Romancer (US) (980914)

MAME World: The best MAME website in existence.